Development Blog 11/13/16
Home Stretch
Well this is it. The final week of Capstone. I have to say I am incredibly stressed by all of the work that work that is going to go into it. Getting ready for everything and being prepared as a group is one of the more nerve wracking things I have ever been a part of.
At this point in the semester, I am not even concerned about making it through, and I think that sentiment is ever present with my peers. The biggest concern now is just living to see the other side of Capstone. At this point, we are all just tired. It has been a long journey, and we only desire to rest. This isn't to say we aren't passionate about our projects, either. We would love dearly to go through, but I think we have generally accepted that much of it is out of our hands by now. There isn't too much we can do as far changes to our games, so we really just have to stick with them. I'm happy where our game is, and while there are things that we will constantly need to change if we were to make it through, I have accepted where we are now. I think the team is still quite happy, too. Spirits seem generally quite high at our meetings and their is a bit of confidence going around in the team as we have received well wishing from both Professors Boyd and Bemis. It is always uplifting to the team when we get positive feedback, and what we have received this semester has been a huge boon to the team.
As for my work this week, I am going into uncharted territory. Having to produce and edit a trailer video has me stressed, as I have absolutely no background in any video making whatsoever. I have always found it interesting and cool, but more from a directors perspective instead of an editor. And most certainly not anything that has to do with trailers, only for films. So trying to learn advanced equipment and find everything that we need for it has me on edge. I'm hoping to have my discipline review on Monday so I can get some tips on what to do to help my game and myself. Also on my agenda is developing the presentation. We will have a special meeting for the on Wednesday, but still, putting it all together and practicing it numerous times is still stressful. You can know everything by heart and still mess up and that terrifies me as well. For whatever reason, getting on stage has always put me into a bit of a bind as far as being comfortable. I am fine in front of everyone, but on stage kills me. Not sure why, and it is something that I have always tried to work through. On top of this, we have our usual assortment of upkeep to do with the game and have to update our documents. Maybe I'm psyching myself out, but I can't help but feel overwhelmed by this week. Hopefully I can pull through, and put my team in a good place. One can only hope.